Photo_Game/ball.gd
2025-09-16 17:23:28 +02:00

20 lines
533 B
GDScript

extends StaticBody3D
signal entrato
signal uscito
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
# se e "visibile nello schermo" emit ma emit anche se ce un muro davanti
func _on_visible_on_screen_notifier_3d_screen_entered() -> void:
entrato.emit()
func _on_visible_on_screen_notifier_3d_screen_exited() -> void:
uscito.emit()