Added player join and leave messages to Bridge
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1 changed files with 9 additions and 0 deletions
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@ -26,3 +26,12 @@ def minecraftToSignal(usr: str, msg: str):
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def signalToMinecraft(usr: str, msg: str):
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def signalToMinecraft(usr: str, msg: str):
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usr = players.get(usr, usr)
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usr = players.get(usr, usr)
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libminecraft.sendCommand(f'tellraw @a "<{usr}> {msg}"')
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libminecraft.sendCommand(f'tellraw @a "<{usr}> {msg}"')
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@libminecraft.onConsoleOutput(r"\[.*\] \[Server thread\/INFO\]: (.*) joined the game")
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def minecraftPlayerJoin(usr: str):
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libsignal.sendMessage(f"{usr} joined the game.", RetardsServer)
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@libminecraft.onConsoleOutput(r"\[.*\] \[Server thread\/INFO\]: (.*) left the game")
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def minecraftPlayerLeave(usr: str):
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libsignal.sendMessage(f"{usr} left the game.", RetardsServer)
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