minecraftd/venv/lib/python3.11/site-packages/rich_toolkit/_rich_components.py

150 lines
5.3 KiB
Python

from rich.cells import cell_len
from rich.console import Console, ConsoleOptions, RenderResult, Style
from rich.padding import Padding
from rich.panel import Panel as RichPanel
from rich.segment import Segment
from rich.text import Text
# this is a custom version of Rich's panel, where we override
# the __rich_console__ magic method to just render a basic panel
class Panel(RichPanel):
def __rich_console__(
self, console: "Console", options: "ConsoleOptions"
) -> "RenderResult":
# copied from Panel.__rich_console__
_padding = Padding.unpack(self.padding)
renderable = (
Padding(self.renderable, _padding) if any(_padding) else self.renderable
)
style = console.get_style(self.style)
partial_border_style = console.get_style(self.border_style)
border_style = style + partial_border_style
width = (
options.max_width
if self.width is None
else min(options.max_width, self.width)
)
safe_box: bool = console.safe_box if self.safe_box is None else self.safe_box
box = self.box.substitute(options, safe=safe_box)
def align_text(
text: Text, width: int, align: str, character: str, style: Style
) -> Text:
"""Gets new aligned text.
Args:
text (Text): Title or subtitle text.
width (int): Desired width.
align (str): Alignment.
character (str): Character for alignment.
style (Style): Border style
Returns:
Text: New text instance
"""
text = text.copy()
text.truncate(width)
excess_space = width - cell_len(text.plain)
if text.style:
text.stylize(console.get_style(text.style))
if excess_space:
if align == "left":
return Text.assemble(
text,
(character * excess_space, style),
no_wrap=True,
end="",
)
elif align == "center":
left = excess_space // 2
return Text.assemble(
(character * left, style),
text,
(character * (excess_space - left), style),
no_wrap=True,
end="",
)
else:
return Text.assemble(
(character * excess_space, style),
text,
no_wrap=True,
end="",
)
return text
title_text = self._title
if title_text is not None:
title_text.stylize_before(partial_border_style)
child_width = (
width - 2
if self.expand
else console.measure(
renderable, options=options.update_width(width - 2)
).maximum
)
child_height = self.height or options.height or None
if child_height:
child_height -= 2
if title_text is not None:
child_width = min(
options.max_width - 2, max(child_width, title_text.cell_len + 2)
)
width = child_width + 2
child_options = options.update(
width=child_width, height=child_height, highlight=self.highlight
)
lines = console.render_lines(renderable, child_options, style=style)
line_start = Segment(box.mid_left, border_style)
line_end = Segment(f"{box.mid_right}", border_style)
new_line = Segment.line()
if title_text is None or width <= 4:
yield Segment(box.get_top([width - 2]), border_style)
else:
title_text = align_text(
title_text,
width - 4,
self.title_align,
box.top,
border_style,
)
# changed from `box.top_left + box.top` to just `box.top_left``
yield Segment(box.top_left, border_style)
yield from console.render(title_text, child_options.update_width(width - 4))
# changed from `box.top + box.top_right` to `box.top * 2 + box.top_right``
yield Segment(box.top * 2 + box.top_right, border_style)
yield new_line
for line in lines:
yield line_start
yield from line
yield line_end
yield new_line
subtitle_text = self._subtitle
if subtitle_text is not None:
subtitle_text.stylize_before(partial_border_style)
if subtitle_text is None or width <= 4:
yield Segment(box.get_bottom([width - 2]), border_style)
else:
subtitle_text = align_text(
subtitle_text,
width - 4,
self.subtitle_align,
box.bottom,
border_style,
)
yield Segment(box.bottom_left + box.bottom, border_style)
yield from console.render(
subtitle_text, child_options.update_width(width - 4)
)
yield Segment(box.bottom + box.bottom_right, border_style)
yield new_line